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3D Animation Market is expected to grow at USD 20.5 Billion by 2022(October 11, 2017)
3D Animation is a process of developing/creating 3D dimensional moving images in the digital environment. 3D animation has went through many advancements in recent years. The trend towards 3D animation is continuously growing. 3D animation is growing fastest in the media and entertainment industry. 3D animation provides view in different projections and angles making it look lively. The 3D animation engages people visually and thus attracts them. 3D animation trend is growing among game developers and designers. It has been observed that architects and smart classes segment is also expected to show a trend of 3D animation in recent years.
The study indicates that 3D animation provides many benefits such as it provides superior ability to portray movements, great visual effects, time management, easily grab attention and others. These numerous benefits of 3D animation boosts the 3D animation market. The study indicates that the growing adoption of visual effects technology in movies and the increasing demand for 3D mobile applications are driving the 3D animation market. Apart from it the increase in the use of 3D mapping technology for GPS and navigation is also driving the 3D animation market. The study reveals that lack of finance is a restraining factor for the 3D animation market.
The global 3D Animation market is expected to grow at USD ~20.5 Billion by 2022, at ~12% of CAGR between 2016 and 2022.
Major Key Players
- Autodesk (U.S.),
- Image Metrics (U.S.),
- Maxon Computer (Germany),
- Corel Corporation (Canada),
- Adobe Systems Inc. (U.S.),
- Autodesk Inc. (U.S.),
- NVIDIA Corporation (U.S.),
- Pixologic Inc. (U.S.),
- SideFx Software (Canada),
- The Foundry VisionMongers Ltd. (U.K.),
- Trimble Navigation Ltd. (U.S.)
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3D animation Market Segmentation
The 3D animation Market has been segmented on the basis of software, hardware, service, end-user and region. Looking through the end user segment it has been observed that media and entertainment has shown a substantial increase in 3D animation market and holds the largest market share. Whereas the education and healthcare sectors are expected to show a positive growth in the 3D animation market.
Market Research Analysis:
Market Research Future Analysis shows that the increasing demand for 3D mobile applications and 3D gaming applications is responsible for the growth of 3D animation market. Apart from it many governments are taking initiatives in the field of 3D animation.
On geographic basis, 3D animation market is studied in different regions as Americas, Europe, Asia-Pacific and Rest of world. It has been observed that North America region is leading in the 3D animation market. The Asia-Pacific region is expected to grow with a highest rate in the 3D animation market. Study shows that European region has a positive growth in the 3D animation market.
As per a recent news, the Creative Industries Education and Employment Programme (CIEEP) has launched a project which seeks to train 150 young people annually for the global US$230-billion animation industry in Jamaica.
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List of Tables
TABLE 1 3D ANIMATION MARKET, BY SOFTWARE
TABLE 2 3D ANIMATION MARKET, BY HARDWARE
TABLE 3 3D ANIMATION MARKET, BY SERVICE
TABLE 4 3D ANIMATION MARKET, BY END-USER
TABLE 5 3D ANIMATION MARKET, BY REGIONS
TABLE 6 NORTH AMERICA 3D ANIMATION MARKET, BY SOFTWARE
TABLE 7 NORTH AMERICA 3D ANIMATION MARKET, BY HARDWARE
TABLE 8 NORTH AMERICA 3D ANIMATION MARKET, BY SERVICE
LIST OF FIGURES
FIGURE 1 RESEARCH METHODOLOGY
FIGURE 2 3D ANIMATION MARKET: BY SOFTWARE (%)
FIGURE 3 3D ANIMATION MARKET: BY HARDWARE (%)
FIGURE 4 3D ANIMATION MARKET: BY SERVICE (%)
FIGURE 5 3D ANIMATION MARKET: BY END-USER (%)
FIGURE 6 3D ANIMATION MARKET: BY REGION
FIGURE 7 NORTH AMERICA 3D ANIMATION MARKET, BY SOFTWARE (%)
FIGURE 8 NORTH AMERICA 3D ANIMATION MARKET, BY HARDWARE (%)
FIGURE 9 NORTH AMERICA 3D ANIMATION MARKET, BY SERVICE (%)
FIGURE 10 NORTH AMERICA 3D ANIMATION MARKET, BY END-USER (%)
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Related Keywords:Computers & Software, Electronics & Semiconductors, Gaming, Technology, U.S,